















商品説明
この商品にはAIで生成されたコンテンツが含まれています。
▶ VRChat avatar gimmick · PC (all features) / Quest (basic set) · needs Modular Avatar (free, from VCC) · one-click installer
Not made for one avatar: the installer hooks it to your avatar's own hand bones, so it works on humanoid avatars in general. Checked in Unity on a test avatar and a CC0 mannequin.
A tarot card that lives in your hand and does everything a card trick needs.
Shake it, tap it with your other hand or press the menu, and it flips to one of the 22 Major Arcana — everyone in the instance sees the same card.
Throw it so it sticks in the wall and glows, leave it in the air for anyone to grab, lay a spread of four cards in front of you, or let it light up a dark room.
EVERYTHING IN THE MENU ("Tarot Card")
- Summon Card: the card appears in your hand (remembered)
- Draw / Hide: flip it to a random Major Arcana, or back face down. Also: shake the card, or tap it with your free index finger
- Throw: it flies where you look, spinning, and comes back to your hand
- Place Card: leave it where it is. Anyone can grab it and move it, other players flip it with a tap, and a short fist with either hand calls it back
- Grip: thumb & index / between fingers / on the palm (remembered)
- Hand: right / left / floating by your head (remembered)
- Options ▸ Display: name card mode, gold glow, emblem hologram (3 styles), back clock (analog / digital), custom back image
- Options ▸ Card Light: on, brightness, colour
- Options ▸ Card Size: size dial, Grab to Resize
- Options ▸ Physical Throw: make a fist and open it — the card flies with your real hand speed
- Options ▸ Tricks: spin, flip & catch, vanish
- Options ▸ Multi Draw: place up to 4 cards in front of you (or where your hand is), then collect, launch or burst them, or auto-collect after 30 s
- Options ▸ Effects: throw trail, impact sparks, sound — each can be turned off
- Options ▸ Gesture Control: summon (right V), change grip (right thumbs-up), change hand (left V), throw (right hand gun)
- Reset Options (first page): every setting back to its default in one press
ONE DRAW
- The card glows, flips and reveals its Major Arcana; the result is synced, so everyone sees the same card
- The emblem hologram rises above it. Pick how it shows: upright above the card, always facing whoever looks (easy to read in your own hand), or floating in front of the card face
ONE PHYSICAL THROW
- Squeeze your fist and open it: the card leaves your hand with your hand's speed and a light trail
- Where it hits a wall or the floor it sticks, sparks fly, and the stuck card keeps glowing (and lighting the wall if Card Light is on)
- It comes back after 5 s, or right away when you make a fist
BACK CLOCK
- Each viewer sees their own local time, always upright from where they look — no OSC, no setup
- Analog, or digital with date, seconds and weekday
EASY TO PUT ON
Import the package, select your avatar, then Tools ▸ UB ▸ Tarot Card ▸ Install To Selected Avatar.
The menu, parameters and animator layers are added through Modular Avatar. Grip points are measured from your avatar's hand; nudge them once if your hand shape is unusual (the manual shows how).
Menu language: Tools ▸ UB ▸ Tarot Card ▸ Menu Language ▸ English / 日本語 / 한국어.
WHAT'S INCLUDED
- UB_TarotCard_v1.0.0.unitypackage: builder and installer tools, 2 shaders, card model, card art and back textures, sound
- Manual (English, Japanese, Korean) and terms of use (LICENSE.txt)
SPECS (PC prefab)
- Tris: 710 (card 140, placed cards and holograms included)
- Mesh renderers: 10 / Materials: 6 / Textures: 7 (largest 2048)
- Particle systems: 10 (max 602 particles in total, most only while an effect plays)
- Lights: 5 (only while Card Light is on) / PhysBones: 7 / Contacts: 7 / Constraints: 23 / Audio source: 1
- Synced parameters: 133 bits — check your avatar's remaining budget (256)
- Quest version: summon, draw, hide, throw, place, grips, hands, tricks (no particles, lights or extra materials)
TESTED WITH
Unity 2022.3.22f1 / VRChat SDK 3.10.5 / Modular Avatar 1.18.7 / Gesture Manager 3.9.9. Every feature is checked in Unity with Gesture Manager; core features also checked in VRChat.
GOOD TO KNOW
- Placed cards are grabbed with VRChat's PhysBone grab and move within about 3 m of where you placed them
- Card Light lights worlds whose shaders take realtime lights; your avatar is always lit. Others may not see lights or particles depending on their Safety settings
- Thrown cards only hit the world, never other players
SUPPORT
If anything doesn't work as described in VRChat, message me on Jinxxy or email [email protected]. I'll fix it and send you the update for free.
AI DISCLOSURE (AI-Assisted)
The shaders, the Unity tools that build and install the card, the scripts that draw the card art and make the sound, and the text on this page were written with help from an AI assistant. No AI image generator was used: the art is drawn by those scripts, and the preview images are rendered in Unity from the actual card.
TERMS
- OK to use on your avatars in VRChat and other platforms
- OK to stream, record and post on social media
- Editing for your own use is fine
- Please don't redistribute or resell the files, edited or not (full terms in LICENSE.txt)
UPDATES
- v1.0 (2026-11-04): first release