バナー背景
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds
Breakable Bottles — 28 Breakable Bottles for VRChat Worlds

Breakable Bottles — 28 Breakable Bottles for VRChat Worlds

商品説明

28 bottles for your VRChat world that you grab, throw and break. The liquid inside stays level, every drink spills its own color, and the pieces clean themselves up while the bottle comes back. Drop a prefab in your world: no UdonSharp knowledge needed.

▶ Video: https://youtu.be/JwoX0629njc

IT BREAKS WHEN IT SHOULD

  • A hard hit: about a 1.2 m drop
  • A long throw, even if the final hit is soft
  • A swing into something while you hold it
  • A flying bottle breaks the one it hits. Players never break it
  • Break speed, throw distance, hand hit and the layers it breaks against are all settings in the Inspector

LIQUID THAT STAYS LEVEL

  • Tilt it and the surface stays flat: it sloshes, then settles
  • Clear or deep by drink: you see through soda, not through wine
  • Rising bubbles, a foam head on the beer, a meniscus
  • Fill, color, clarity, haze, bubbles, foam and slosh per bottle (fill 0 = an empty bottle)

EVERY DRINK SPILLS ITS OWN COLOR

  • Drops and a puddle tinted like the drink inside
  • The puddle dries by itself from the edge
  • Puddle size per bottle (0 = no puddle)

NO MOPPING

  • The pieces dissolve after 4 s (a setting), with an edge in the glass color
  • The bottle comes back where it started, or stays broken if you prefer
  • If its spot is taken, it waits: never on top of another bottle

BOTTLE DISPENSER

  • Refills its empty slots by itself (refill time is a setting)
  • Optional: click it to get one
  • Reuses broken bottles once their pieces are gone

SOUND

  • A knock and a break, louder the harder the hit
  • Two break sounds, for small and big bottles
  • A short gap between knocks, so a rolling bottle does not rattle
  • VRC Spatial Audio Source included

28 BOTTLES · 25 LABELS

9 beers, 1 champagne, 1 wine, 6 sodas and 11 whiskies, with labels redrawn with readable text.

SETUP

  • Drop a bottle prefab in your scene and it works
  • Demo scene included: a bar, a dispenser and a throwing range

REQUIREMENTS

  • Unity 2022.3.22f1 (VRChat Creator Companion)
  • VRChat SDK Worlds 3.10.5 (made with it; UdonSharp included)
  • Built-in render pipeline
  • Platform: PC. Quest / Android has not been tested yet

WHAT'S IN THE PACKAGE

A .unitypackage with 28 bottle prefabs, the Bottle Dispenser, a demo scene, full UdonSharp source, models, textures, the glass, liquid, puddle and drop shaders, and sounds.

LICENSE

  • Use in unlimited VRChat worlds, personal and commercial. You may modify it for your own worlds.
  • Redistributing, sharing or reselling the files is not allowed.
  • Credit optional: "Breakable Bottles by Burrow Studio".
  • Sounds made from CC0 recordings.

Version 1.0.0 · Burrow Studio · also on BOOTH: https://aymshop.booth.pm/items/9063645

$9.99 USD