バナー背景
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds
Burrow Ocean System — An Ocean for VRChat Worlds

Burrow Ocean System — An Ocean for VRChat Worlds

商品説明

An ocean for your VRChat world: FFT waves, shore waves that break on your beach, swimming, diving and things that float. One click finds your coast and lines it with shore waves.

▶ Video: https://youtu.be/93DMT3xzfHQ

WAVES THAT BREAK ON YOUR BEACH

  • Shore waves roll in, break where the water gets shallow and run up the sand
  • The sand stays wet a moment, then dries
  • Open-sea waves calm down near the beach, so only the shore waves reach it
  • Interval, width, height and run-up per zone

SHORELINE, DETECTED

  • One click finds where your ground meets the water level
  • An island gets waves all the way round
  • Guide lines every few metres that never cross in a bay
  • Or place a zone by hand (up to 4 zones)

WIND AND WAVE HEIGHT, FROM A PANEL

  • Wind: calm, breeze, strong, with a smooth change
  • Wave height: low, normal, high
  • Swimming on or off, and Reset all (asks for a second tap)
  • Two looks: dark wood or light grey

THINGS THAT FLOAT

  • Select your objects, one menu: they float on the waves
  • Each floats as deep as its density; heavy things sink
  • Or just ride the surface, with no physics

SWIM. DIVE.

  • Swim where the water is deeper than your chest
  • Head under: fog in the water's colour, the waterline and caustics on what is under the water

THE WATER

  • FFT waves simulated on the GPU, in 3 cascades, with foam
  • Colour by depth from a baked sea floor, refraction, caustics, contact foam
  • The water reflects your skybox
  • 3 presets: open sea, beach, clear water to dive in
  • Colours: 6 options (the preset's among them) or your own two gradients; visibility in metres

SETUP

  • Add the water from the menu, pick a preset and colours, press Detect shoreline, then Apply
  • Each scene's own data goes to a folder next to it
  • Lab demo scene included: a small island with shore waves all round, boxes of three densities, a sign for each feature and the panel

REQUIREMENTS

  • Unity 2022.3.22f1 (VRChat Creator Companion)
  • VRChat SDK Worlds 3.10.5 (made with it; UdonSharp included)
  • Built-in render pipeline
  • Platform: PC

WHAT'S IN THE PACKAGE

A .unitypackage with the water prefabs and presets, Ocean Water Setup, Detect shoreline, shoreline zones, the floating, swimming and underwater scripts, the Ocean panel in two looks, a demo scene, full UdonSharp source, shaders, textures and READMEs in English and Japanese.

LICENSE

  • Use in unlimited VRChat worlds, personal and commercial. You may modify it for your own worlds.
  • Redistributing, sharing or reselling the files is not allowed.
  • Credit optional: "Burrow Ocean System by Burrow Studio".

Version 1.0.0 · Burrow Studio · also on BOOTH: https://aymshop.booth.pm/items/9085737

$19.99 USD