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商品説明
この商品にはAIで生成されたコンテンツが含まれています。
▶ VRChat avatar accessory · needs Modular Avatar and lilToon (both free, from VCC) · drag-and-drop prefab · Quest prefab included
A little owl with night-sky feathers and scattered gold stars.
Pick where it goes from the menu: on your shoulder, floating beside your head, on top of your head, on your hand, or waiting where you left it.
Pick a new place and it flies there, flapping, then brakes with its wings up and lands. While it sits, it moves on its own: it breathes, tilts its head and now and then ruffles its wings. Its ear tufts, wings and tail sway as you move.
FLYING BETWEEN PLACES
• Pick another place and the owl takes off, flaps over in 0.8 s along a little arc (up to 12 cm high) and lands, never a jump
• Landing (1.45 s): wings raised to brake, feet forward, tail fanned, then the wings settle low at its sides, give a small bounce and fold
ALWAYS MOVING (no menu, even while you stand still)
• Breathing, a head tilt to one side and back to the other, and a quick wing ruffle, in a 7.2 s loop
THE MENU (Expressions menu "Night Owlet" · everything remembered)
• Show: on / off
• Shoulder: sits on your right shoulder (the first place)
• Float: floats beside the right side of your head
• Head: sits on top of your head
• Hand: perches on the back of your right hand. Raise your arm to the side, falconer style
• World: leave it there. Walk away and it stays (it stops 0.9 s after you pick World); pick any other place and it flies back
• Colour: NightIndigo / MoonWhite / DuskRose
• Size: a radial from 0.5x to 1.5x (starts at 1x)
3 COLOURS (all in one prefab, switched from the menu)
• NightIndigo: indigo night sky with gold stars
• MoonWhite: a moonlight white
• DuskRose: a warm dusk rose
SIZE (measured in Unity)
The owl itself is about 17 cm tall. On the shoulder at 1x it is about 10 cm (about 5 cm at 0.5x, 15 cm at 1.5x)
PC AND QUEST
• OW_Owlet (PC): lilToon, fur normal map and glowing stars
• OW_Owlet_Quest (Quest): VRChat/Mobile/Toon Lit, the same places, colours and size (no fur normal map or glowing stars)
WHAT YOU GET
• OW_1.1.0.unitypackage: 2 prefabs (PC and Quest), 3 colour materials (lilToon), 3 Quest materials (VRChat/Mobile/Toon Lit), textures, menu, animator
• README in English and Japanese
PERFORMANCE (this item alone, measured in Unity)
• 4,786 triangles · 1 skinned mesh · 1 material · 1 shape key (wing spread) · textures: colour, normal, glowing stars (1024 px each; Quest: colour only) · 10 bones
• 3 PhysBones (ear tufts, wings, tail; 10 bones together, not grabbable)
• 1 constraint (VRC Parent Constraint) · no lights, particles, contacts or parameter drivers
• Synced: 25 bits
• VRChat SDK performance rank: PC prefab PC Excellent (every item) · Quest prefab Quest Good (PhysBone count and PhysBone transforms Good, everything else Excellent)
GOOD TO KNOW
• Needs Modular Avatar and lilToon (both free, from the VRChat Creator Companion).
• The places are set for the VRChat SDK sample avatar. If it floats off your shoulder or sinks in, select Seats > OW_Seat_Shoulder > Seat and move it once (the other places work the same way).
• The owl stays fixed to its place; it doesn't lag behind and catch up as you walk. It flies only when you pick a new place.
• Calling it back from World: it starts the flight from partway along the way (a VRChat constraint limit), then flies in and lands.
SUPPORT
The flying, the places, the sway, World or anything else not working as described in VRChat? Message me on Jinxxy and I'll fix it and send you the update for free.
TESTED WITH
Unity 2022.3.22f1 · VRChat SDK 3.10.5 · Modular Avatar 1.18.7 · lilToon 2.4.1
AI DISCLOSURE (AI-Assisted)
The code that builds this owl (model, textures, Unity setup) and the text on this page were written with help from an AI assistant. An AI image generator made rough concept sketches I looked at while designing; nothing it made is in the files or in the preview images, which are rendered in Unity from the actual prefab.
TERMS
• OK to use on your avatar in VRChat and other platforms
• OK to stream, record, and post on social media
• Editing is fine
• Please don't redistribute or resell the files, edited or not
UPDATES
• v1.1.0 (2026-11-02): flies between places with flapping wings and a landing; breathes, tilts its head and ruffles its wings on its own; new spread-wing feathers and a fanned tail
• v1.0.0 (2026-11-01) first release