
![[Unity Tool - VRChat] Menu Creator – All-in-One Expression Menu Creator & Editor | Toggles, Radials & Puppets | English, Español, 日本語, Deutsch, 한국어, 简体中文](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/d6581584-c971-5e92-aa70-4ee05c64d770/3976971931697022176/1015083380475268096.png)
[Unity Tool - VRChat] Menu Creator – All-in-One Expression Menu Creator & Editor | Toggles, Radials & Puppets | English, Español, 日本語, Deutsch, 한국어, 简体中文
商品説明
[Unity Tool - VRChat] Menu Creator – All-in-One Expression Menu Creator & Editor | Toggles, Radials & Puppets | English, Español, 日本語, Deutsch, 한국어, 简体中文
Create, preview, organize, and edit complete VRChat Expression Menu systems directly inside Unity
Menu Creator automates the repetitive work behind toggles, animations, parameters, FX Controllers, menus, and submenus, keeping the workflow inside one tool
Toggle ON/OFF
Create simple controls for clothing, accessories, props, and other avatar features
- Enable or disable one or multiple GameObjects
- Control one or more BlendShapes
- Apply Poiyomi Dissolve effects
- Automatically generate the OFF state from the ON configuration
- Edit both states manually when needed
Toggle Multiple
Create mutually exclusive groups where only one option can remain active at a time
Each option can control GameObjects, BlendShapes, Dissolve, and its own name/icon. Automatic setup makes it ideal for shoes, hairstyles, colors, accessories, and other systems where selecting one option should disable the others
Toggle Multiple – Sets
Create complete groups of clothing, accessories, or avatar configurations
Each Set can include its own Sub Menu, Master Button, subordinate Toggles, and menu location
Press once to activate the Set and disable the others. Press again to disable its subordinate Toggles. Individual Toggles can still be used manually without changing the Master Button
Radial Puppets
Create Radials for:
- Progressively switching between materials
- Switching between objects
- Automatically distributing states across the Radial range
Two Axis & Four Axis Puppets
Create Puppet controls with:
- Independent configuration for each direction
- Names and icons
- BlendShape control
- Momentary behavior
- Configuration active while the Puppet is being used
World Constraint
Create systems that let an object switch between following the avatar and remaining fixed in the world using VRC Parent Constraint
Pick Up
Add objects to your avatar that other players can grab, emulating Pick Up objects found in VRChat Worlds
Includes interaction radius configuration, avatar integration, and an optional secondary Toggle to show or hide the object
One Workflow Across Every Mode
All modes share:
- Name and icon
- Parameter
- Default / Saved / Synced
- Preview
- Menu destination and exact position
- Menu/Sub Menu navigation
- Occupied and available slot visualization
- Overflow warnings
- Sub Menu, virtual Sub Menu, and overflow Sub Menu creation
- Validation before generation
Menu Creator prevents exceeding the 8-control limit and lets you plan the menu structure before applying changes
Toggle & Control Editing
Locate existing controls by name, parameter, or menu location
Edit actions, animations, GameObjects, BlendShapes, values, states, menu position, and destination. Controls can also be reorganized, moved, or deleted
Clean Removal
Deleting a control also removes the related elements generated by Menu Creator when applicable:
- Expressions Menu control
- Associated parameters
- FX Controller setup
- Generated Animation Clips
Shared dependencies are updated only when necessary, helping prevent broken leftovers or unused files
Built-In Validation
Before generating, Menu Creator checks existing parameters, conflicts, incompatible configurations, FX Controller, Expression Parameters, Main Expressions Menu, and available menu space
If a required element is missing, Menu Creator can offer to create it automatically
Non-Destructive Workflow
Menu Creator works on an independent copy of the avatar and required assets
Controllers, menus, parameters, and used materials are duplicated before modifications, keeping the original avatar untouched
Languages
English · Español · 日本語 · Deutsch · 简体中文 · 한국어
Compatibility
Designed for avatars using VRChat SDK3
Current shader-specific features such as Dissolve are focused on Poiyomi
Planned Updates
Planned features include:
- Parameter Viewer & Cleanup
- Advanced Radials for BlendShapes, Transform, and shaders
- Hue Shift, colors, and other animatable Poiyomi properties
- Material Swap for Toggle ON/OFF and Toggle Multiple
- Advanced Puppets for expressions and animations
- Master Buttons and Master Toggles
- Duplicate Control
- Copy / Paste
- Presets
- Undo / Redo
- Batch Editing
- Improved validation for existing FX/toggle systems
- Advanced Buttons / One-Shot controls
- Modular Avatar and VRCFury compatibility
- VRC Contacts tools
The goal of Menu Creator is to centralize the creation, editing, and maintenance of VRChat avatar menu systems while reducing repetitive manual work as much as possible
SUPPORT & SOCIALS
X / Twitter
https://www.instagram.com/dayzukeazmodeo/
Discord — Commissions
dayzukeazmodeo
Discord Server
Join the Discord server for:
- Product updates
- Technical support
- Tutorials
- VRChat creation resources
- Current and previous work
- Sharing knowledge with other creators
- Community
IMPORTANT
The avatars, clothing, accessories, shaders, materials, and other third-party assets shown in promotional images or videos are NOT included
This purchase includes only Dayzuke Tools – Menu Creator and the files provided with the product
Changelog
Version 07.08.01 01-09-2026
- Tool publication