バナー背景
Snowflake Halo – 3 elements (Frost/Starlight/Berry) | Tidebone Studio
Snowflake Halo – 3 elements (Frost/Starlight/Berry) | Tidebone Studio
Snowflake Halo – 3 elements (Frost/Starlight/Berry) | Tidebone Studio
Snowflake Halo – 3 elements (Frost/Starlight/Berry) | Tidebone Studio
Snowflake Halo – 3 elements (Frost/Starlight/Berry) | Tidebone Studio

Snowflake Halo – 3 elements (Frost/Starlight/Berry) | Tidebone Studio

商品説明

A snowflake halo for VRChat avatars: a softly glowing ring floats above your head while snowflakes and sparks orbit it — icy Frost, golden Starlight or red Berry. Same Elemental Collection look.

Also included: transparent videos and sprite sheets for videos, streams and games.

■ Contents

• 3 elements × 1 prefab

- Frost: icy ring + blue glow + orbiting snowflakes

- Starlight: golden ring + warm glow + orbiting snowflakes

- Berry: red ring + rosy glow + white snowflakes

• Halo_<Element>: glowing ring + orbiting snowflakes

• Unity package: 3 particle prefabs (Shuriken, Built-in pipeline, no scripts), materials, textures

• Transparent video: WebM (VP9 + alpha), 1080×1080, 30 fps

• Sprite sheets (2048 / 4096 px)

■ Specs (VRChat PC)

• Particle systems per prefab: max 3 · Max particles (Halo): Frost 99 · Starlight 99 · Berry 99 (limit for Good: 300)

• No trails, collision, lights or sub-emitters → particle stats in the "Good" range

• Each prefab has 3 particle systems. Using the Halo together with Aura Add-Ons 'Crown' (3 systems) adds up to 6 systems.

• Unity built-in Legacy Shaders/Particles, no lilToon needed

■ Notes

• PC only. Not for Quest / Android.

• Put Assets/TideboneStudio/ElementalCollection/SnowflakeHalo/Prefabs/Halo_<Element>.prefab under the Head bone, then move it up/down until the ring floats about 5 cm above your avatar's head (default ring height 24 cm above the bone).

• No menu toggle included — set up your own object toggle in the FX layer.

• The grey figure/head in the images is a stand-in and is not included. Images are preview renders of the same particle settings.

• Part of the Tidebone Elemental Collection — same palettes across all packs.

■ How it was made

Generated procedurally by scripts written by the creator; an AI assistant was used to write the scripts.

No image- or video-generation AI was used.

■ Terms of use

VN3 License — see the included PDFs (Japanese is the official text, English is a reference translation).

Summary: use and edit in your own work (avatars, videos, streams, games) OK · redistribution / resale of the data NOT allowed.

■ Contact

For issues or questions, please message me via my Jinxxy store page.

by Tidebone Studio

-25%$4.00 USD$3.00 USD