
![ðïž Cyclops Edit [Novabeast] ð](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/405e5c13-41d2-51f2-975a-efa68d94e85a/3812161206324561311/933053669793102848.gif)
![ðïž Cyclops Edit [Novabeast] ð](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/405e5c13-41d2-51f2-975a-efa68d94e85a/3812161206324561311/933054155342077952.gif)
![ðïž Cyclops Edit [Novabeast] ð](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/405e5c13-41d2-51f2-975a-efa68d94e85a/3812161206324561311/933053805396984832.gif)
![ðïž Cyclops Edit [Novabeast] ð](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/405e5c13-41d2-51f2-975a-efa68d94e85a/3812161206324561311/933053676531031040.gif)
![ðïž Cyclops Edit [Novabeast] ð](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/405e5c13-41d2-51f2-975a-efa68d94e85a/3812161206324561311/933053810518862848.gif)
ðïž Cyclops Edit [Novabeast] ð
åå説æ
âš deny the two-eyed norm: become a cyclops creature! ðïž
you MUST own the Novabeast by Kittomatic AND be verified in the Nova Hideout Discord to recieve this asset!
what's included:
- ð .unitypackage with PC and Facetracking Prefabs
- ðŒ compatible with your existing Novabeast textures
- ðïž two pupil types: classic and round
- ð» choose from spiky eyelashes or classic thick eyeliner
- ð additional .psd files to quickly adjust eye and body textures (if needed)
- âš compatible with all blendshapes on the Novabeast
- ð compatible with VRCFacetracking
- ð§ .blend file
- â step-by-step installation guide
what you'll need:
- ð³ VRChat creator companion
- ð novabeast base by Kittomatic
- ð poiyomi toon shader
- ðïž Jerry's Prefabs (if using VRCFaceTracking)
public models: try before you buy!
how to install:
- import the CyclopsBeast unitypackage into a fresh Novabeast project with the prerequisites installed.
- load the ready-to-go scene, or drag and drop the prefab of your choice onto your avatar in the hierarchy.
- change the textures to your exported ones from substance painter, or adjust them within poiyomi's shader.
- adjust your textures if needed with the provided .psd files and apply them to your materials.
- upload and enjoy!
terms of use:
â can be used on public models
â can be used for commissions, so long the artist and client both own the asset
â you can make edits to the models / textures / materials
â do not redistribute or resell this product
for any questions or help, contact me on discord @PsycheCyclops
want to see more of my work? check out my website and other assets!
thank you to @AnchAnup for taking the promos for me!